Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.

Zatoichi's Flashing Sword
1964
6.9/10

New Tale of Zatoichi
1963
7.0/10

Zatoichi Meets the One-Armed Swordsman
1971
6.8/10

The Tale of Zatoichi Continues
1962
7.1/10

The Tale of Zatoichi
1962
7.3/10

Samaritan Zatoichi
1968
6.8/10

Zatoichi and the Chess Expert
1965
6.7/10

13 Assassins
1963
7.5/10

Zatoichi Meets Yojimbo
1970
6.8/10

Zatoichi's Revenge
1965
6.6/10

Zatoichi's Pilgrimage
1966
7.1/10

Zatoichi Challenged
1967
7.0/10

Zatoichi: Darkness Is His Ally
1989
6.5/10

Zatoichi's Vengeance
1966
6.9/10

Lone Wolf and Cub: Baby Cart at the River Styx
1972
7.4/10

13 Assassins
2010
7.3/10

Fight, Zatoichi, Fight
1964
6.8/10

Lone Wolf and Cub: Baby Cart in Peril
1972
7.3/10

Samurai II: Duel at Ichijoji Temple
1955
7.2/10

Samurai I: Musashi Miyamoto
1954
7.2/10
Terminator 2: Judgment Day
1991
8.168/10